Power Ups

What is the Wind at Your Back Power Up?

The Wind at Your Back Power Up - Benefit: When active you have a 20kph or 12.4mph tailwind. - Strategy: Use anytime, but especially when there is a headwind in the activity. - Stack: Try stacking it with a Quantum Shift so you are not blocked by other riders.

What is the Weight Lifted Power Up?

The Weight Lifted Power Up - Benefit: When active you are 30kg or 66lbs lighter. - Strategy: Get the most benefit by using on the climbs, if you crash the power up will end. - Stack: Try stacking it with another Weight Lifted for double the benefit.

What is the Corner Caper Power Up?

The Corner Caper Power Up: - Benefit: When active you will not slide out in corners. - Strategy: Use when you can get the most benefit, like multiple back-to-back corners OR a tight corner. - Stack: Try it with a power up that increases your speed.

What is the Comeback Kid Power Up?

The Comeback Kid Power Up: - Benefit: When active you gain 421 additional watts until you reach another rider or time runs out. - Strategy: Look behind you before using, if someone catches up to you the power up will end. Can’t be used if you are in first place. - Stack: Try it with Uncrashable or Corner Caper to avoid crashing.

What is the Attack Dog Power Up?

The Attack Dog Power Up: - Benefit: When active you gain 50 additional watts for each rider ahead of you (up to 500 watts). - Strategy: Use when you have at least 10 riders ahead of you to get the maximum 500 watts. Be aware of upcoming corner speeds or obstacles, all power ups end if you crash. - Stack: Try it with Uncrashable or Quantum Shift to avoid crashing or getting stuck behind others.

What are Abilities?

An Ability is a Power Up that is configured to stay on for the entire activity. You can tell if you have an Ability if: - the Power Up card has the infinity symbol in the DUR (duration) area - your avatar doesn't have a power up animation, but your name on the Nearby Riders List does - an ability will not appear in the Power Up holding bar

What power ups are available?

Power Ups can be added to any activity: - Attack Dog: power increases 50 watts for every rider ahead of you, up to 10 riders, for a specified time - Comeback Kid: extra power for a specified time or until you catch the rider in front of you - Corner Caper: cannot slide out in corners for a specified time - Great Responsibility: great power for a specified time - Inertia: speed won't change for a specified time unless you bump another rider - Sticky Bottle: locks you into maximum w...